
 MAP: Blaze

 SIZE: MEDIUM (128 x128) 

 PLANET: Blaze 


 By -Mopar-


 16/April/2001

 Version 8.3

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In this map the Scions start with nothing pre-build, Just like you,
 they must harvest scrap and collect pools so they can build their       base, defences, and offensive units. ( the only help the AI gets
   is a scrap cheat in the AIP file )

The AIP used in this map is an adaptive AI, The Scions will react 
 to what you build. The AIP has been programmed so that if you
  build a bomber bay or Rocket Tanks they will attack the bomber bay,    at a higher attack priority.

Also certain Aip plans will repeat themselves based on pre-set        conditions. eg. existence of ISDF scavenger's, rattler's etc. Using     maxAttacks command.

The AI will only collect loose scrap if there are no other
 Scion scavs present, this prevents the scav pile-up problem where
  the Scion recy builds too many scavs, also evident in buggy AIP
   files where the forge builds too many of one unit, Scion Archers
    in particulat are a major culprit...... 

Another point is plan priorities can be can be set higher to do
 certain things. eg. service plan set at 700, bomber bay check at
  800 etc. This prioritises actions and attacks.

The AI will also service units more actively, and upgrade their 
 own deployed scavengers.

Combining different plans with the same priority is useful because 
 it enables the AI to do two things at once.

 example: Whilst building the kiln attack with 2 scouts etc.
          Whilst building Spires for base defece attack with tanks etc
          Whilst holding a hold point attack the player's recyecler
          Whilst upgrading scavs attack power gens with archers.

Because of the above features i have developed this AIP with the intent
 of making the ultimate SP AIP.......

I have spent many months developing and testing/de-bugging this AIP 
 and it is gooooood, very hard to beat, but good.   


PS: Enjoy This Map and associated files, please appreciate the many months that have gone into developing and testing this AIP...


-Mopar-

//////////////////////////////////////////////////////////////////////
 Thanks To:      

      IX*Damage   -  (Map Creator)
          Bs-er   -  (BZ2 DLL Scriptor)
         
 Converted To IA And Enhanced By -Mopar-

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 Installation:
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 Unzip All Files To : BZ2\Data\Missions\Instant\Blaze\
 Copy *.DLL to : BZ2\Missions\
 Copy *.AIP to : BZ2\Addon\ 

 
Example For Default Installation Path:

 "C:\Program Files\Battlezone II\Data\Missions\Instant\Blaze\"
 "C:\Program Files\Battlezone II\Missions\"
 "C:\Program Files\Battlezone II\Addon\"


 Leave All Other Files In Map Folder,

  This Map, And Associated Files Have
 Been Tested On BZ2 1.2 (Official Patch)
 ( DLL Compatible With BZ2 1.2 or Higher )
  
  ( Also using S.O.F. Fix and NoCD Patch )
  ( Using Novum's BZ2  Enhancement Patch ) 
  ( Highly reccomended for Single Player )

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 This Map Uses A Custom .DLL, .AIP, .ODF,.XSI
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MISSION BRIEFING:

Commander,

          Here Are Your Orders.

* Establish And Defend Your Base, Be Prepared
   For Heavy Enemy Units and Artillery Assault.  

* Beware of new enemy weapons. Enemy units may
   be using new weapons.

* Our intel suggests that the Scions on this
   planet are smarter than regular Scions and
    will utilize varied weapons and shields.

         Good Luck Commander.......

                 -oOo-

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 Comments & Suggestions to mopar@optusnet.com.au
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